Latest topics | » It is time for our yearly pilgrimage. by Terwynd Mon Dec 11, 2023 12:06 pm
» my forum now by lonestar4 Mon Jun 29, 2020 4:41 am
» Press F by Dark_Plague Wed Oct 17, 2018 2:41 pm
» Happy Inactivity Anniversary by Potatrobot Mon Oct 16, 2017 3:29 am
» Hi guys by Sean1M Sun Oct 16, 2016 8:29 am
» -Three- Sentence Tale (REBOOT) by Terwynd Wed Sep 21, 2016 8:08 am
» Music Appreciation (Forum Game) by Terwynd Tue Aug 30, 2016 7:23 am
» Your very own art by ReFrostE Fri Mar 25, 2016 2:58 am
» Game Night 'To-buy' List by Terwynd Wed Mar 09, 2016 5:21 pm
» Sentain IC by Potatrobot Thu Feb 25, 2016 5:14 pm
» MC realms by camelfox Sun Jan 03, 2016 12:51 am
» Photoshop game by Dark_Plague Mon Dec 14, 2015 2:29 am
» Tate's renders -- Now in college by Potatrobot Wed Nov 18, 2015 7:24 am
» Warframe — Because Space Ninjas by Delta Sun Oct 18, 2015 2:31 pm
» Random & Crazy Pictures by Dark_Plague Tue Sep 15, 2015 4:12 am
» Stars Without Number OOC – Lifepath and Hacking Added by Terwynd Sun Aug 09, 2015 4:02 am
» Hey guys... by Talvox Wed Jul 15, 2015 2:38 am
» New Super Smash Bros. Game announced for teh Wii U and 3DS by Potatrobot Thu Jul 09, 2015 1:29 pm
» What are your favorite youtube videos? by Terwynd Tue Jun 30, 2015 9:32 pm
|
Top posting users this week | |
| | Nerrone's Rangers OOC | |
|
+4IsakTheWriter Hutch PrincessNintendo Potatrobot 8 posters | |
Author | Message |
---|
Delta Admin
Posts : 2281 Upvotes: : 84 Join date : 2010-10-11
| Subject: Re: Nerrone's Rangers OOC Mon Sep 03, 2012 12:26 pm | |
| One thing that occurred to me would be to change the setting radically after the conclusion of a major plot arc; like skipping forwards by six years and moving to somewhere in the third world. Players could choose to portray how their characters have changed directly or by report, and/or take on a new one. ...But of course, we have a thread for this now, so let's continue discussion of this topic on there. | |
| | | Mitchz95 Purple spice
Posts : 748 Upvotes: : 10 Join date : 2010-06-23 Age : 29 Location : Depends on where I am at the moment.
| Subject: Re: Nerrone's Rangers OOC Mon Sep 03, 2012 5:30 pm | |
| - Delta wrote:
- ...But of course, we have a thread for this now, so let's continue discussion of this topic on there.
Huh? There's a new NR thread? Where? | |
| | | Delta Admin
Posts : 2281 Upvotes: : 84 Join date : 2010-10-11
| Subject: Re: Nerrone's Rangers OOC Mon Sep 03, 2012 5:35 pm | |
| Drago and I were talking about the Unnamed Superpower RP; I assumed you were too. | |
| | | Mitchz95 Purple spice
Posts : 748 Upvotes: : 10 Join date : 2010-06-23 Age : 29 Location : Depends on where I am at the moment.
| Subject: Re: Nerrone's Rangers OOC Sat Sep 08, 2012 7:10 am | |
| Come on, guys! Don't let NR die! | |
| | | Potatrobot Bronze Spice
Posts : 1601 Upvotes: : 21 Join date : 2010-11-19 Age : 29 Location : Triangulating...
| Subject: Re: Nerrone's Rangers OOC Sat Sep 08, 2012 8:31 am | |
| | |
| | | Delta Admin
Posts : 2281 Upvotes: : 84 Join date : 2010-10-11
| Subject: Re: Nerrone's Rangers OOC Sat Sep 08, 2012 4:00 pm | |
| Yeah please do, I mean I feel like people might have missed this: - I wrote:
- ((This is open time period; if you don't want to do anything, just make a post summarising your character's activity during the next few hours. Once all active users are covered we shall move on.))
Obviously what counts as an 'active user' is a bit fluid at this point, but I'd be willing to move on once it's clear we've got enough people posting to make it worthwhile. | |
| | | Potatrobot Bronze Spice
Posts : 1601 Upvotes: : 21 Join date : 2010-11-19 Age : 29 Location : Triangulating...
| Subject: Re: Nerrone's Rangers OOC Sat Sep 08, 2012 5:02 pm | |
| I'm writing up a post right now, it's just that I'm finding it hard to progress through this whole 'gun building' scenario on my own. There's nothing to respond to. | |
| | | Mitchz95 Purple spice
Posts : 748 Upvotes: : 10 Join date : 2010-06-23 Age : 29 Location : Depends on where I am at the moment.
| Subject: Re: Nerrone's Rangers OOC Sat Sep 08, 2012 7:03 pm | |
| - Dark_potato57 wrote:
- By all means, post.
Oh yeah, I forgot that Bor hasn't said anything in about two months. Fixed. | |
| | | Naboo9 Purple spice
Posts : 752 Upvotes: : 4 Join date : 2010-09-26 Age : 26 Location : The Verdant Hills, screaming at Dreadking Rathalos.
| Subject: Re: Nerrone's Rangers OOC Sat Sep 22, 2012 2:12 am | |
| I would like to add "caffeine addiction" to Naboo's weaknesses. | |
| | | Delta Admin
Posts : 2281 Upvotes: : 84 Join date : 2010-10-11
| Subject: Re: Nerrone's Rangers OOC Sat Sep 22, 2012 3:59 am | |
| Done. | |
| | | Potatrobot Bronze Spice
Posts : 1601 Upvotes: : 21 Join date : 2010-11-19 Age : 29 Location : Triangulating...
| Subject: Re: Nerrone's Rangers OOC Sat Sep 22, 2012 4:00 am | |
| Maybe later today I will make another post. This RP needs Hutch. | |
| | | Delta Admin
Posts : 2281 Upvotes: : 84 Join date : 2010-10-11
| Subject: Re: Nerrone's Rangers OOC Sat Sep 22, 2012 4:02 am | |
| Oh, I'm sure I could move things along — I just need to set aside some time to write an establishing post for Tareen. | |
| | | Delta Admin
Posts : 2281 Upvotes: : 84 Join date : 2010-10-11
| Subject: Re: Nerrone's Rangers OOC Fri Oct 19, 2012 1:28 am | |
| Alright, sound off: Who's still up for continuing with this RP? I've got a fair amount of material prepped for this world, as I recall, I just need to know who'll be around to take part. | |
| | | Potatrobot Bronze Spice
Posts : 1601 Upvotes: : 21 Join date : 2010-11-19 Age : 29 Location : Triangulating...
| Subject: Re: Nerrone's Rangers OOC Fri Oct 19, 2012 2:03 am | |
| | |
| | | Mitchz95 Purple spice
Posts : 748 Upvotes: : 10 Join date : 2010-06-23 Age : 29 Location : Depends on where I am at the moment.
| Subject: Re: Nerrone's Rangers OOC Fri Oct 19, 2012 3:23 am | |
| | |
| | | Naboo9 Purple spice
Posts : 752 Upvotes: : 4 Join date : 2010-09-26 Age : 26 Location : The Verdant Hills, screaming at Dreadking Rathalos.
| Subject: Re: Nerrone's Rangers OOC Fri Oct 19, 2012 12:59 pm | |
| | |
| | | IsakTheWriter Green Spice
Posts : 505 Upvotes: : 11 Join date : 2011-10-21 Age : 26 Location : That's a true mystery.
| Subject: Re: Nerrone's Rangers OOC Fri Oct 19, 2012 2:37 pm | |
| I'm on it. Oh, and Mitch, the "Arm" dialogue was no joke. I really mean that Rhak needs to get a new arm. | |
| | | Mitchz95 Purple spice
Posts : 748 Upvotes: : 10 Join date : 2010-06-23 Age : 29 Location : Depends on where I am at the moment.
| Subject: Re: Nerrone's Rangers OOC Fri Oct 19, 2012 3:48 pm | |
| - IsakTheWriter wrote:
- I'm on it.
Oh, and Mitch, the "Arm" dialogue was no joke. I really mean that Rhak needs to get a new arm. It was said in a humorous way. Close enough. | |
| | | Potatrobot Bronze Spice
Posts : 1601 Upvotes: : 21 Join date : 2010-11-19 Age : 29 Location : Triangulating...
| Subject: Re: Nerrone's Rangers OOC Sat Oct 20, 2012 10:03 am | |
| Jack Sparrow: "So how many is that?"
Gibbs: "Including that four that's... four."
And @Isak, I think you missed the part where Flank left a note on Rhak with a number of a contact who's had some replaced limb experience. | |
| | | IsakTheWriter Green Spice
Posts : 505 Upvotes: : 11 Join date : 2011-10-21 Age : 26 Location : That's a true mystery.
| Subject: Re: Nerrone's Rangers OOC Mon Oct 22, 2012 5:32 pm | |
| I think we could take that in with the IC. | |
| | | Potatrobot Bronze Spice
Posts : 1601 Upvotes: : 21 Join date : 2010-11-19 Age : 29 Location : Triangulating...
| Subject: Re: Nerrone's Rangers OOC Thu Nov 15, 2012 4:19 am | |
| I'll also make a post, it's just that school work is taking time that I usually spend writing away.
EDIT: Okay, weapon rundown.
The Wheezer, having been taken from a turret, isn't the lightest of guns. As mentioned, it is fairly heavy, and is carried like a chaingun. There's a half-second delay between pulling the trigger and the gun actually firing, during which it is charging up. The sound of the charging process increases in pitch like a turbine, and the exposed, yellow tiers of the module glow faintly. Because of these two aspects, any target who sees or hears the Wheezer will have a short 'heads up' before it fires, assuming that they are actually paying attention to it.
Despite this, the weapon is very quiet. The sound it makes while firing is inaudible from a distance, making it a little easier to remain undetected. That is, it won't alarm every single 'enemy' within a kilometre, unlike Flank's FlaK cannon.
The gun takes large batteries as ammunition, each being able to fire 15 times before it must be replaced. It could have been 10 without the heat sinks that transfer power back to the battery. Flank so far is using his armour battery to power it, which is good because it lasts longer than normal batteries (30 shots). However, he won't be able to use his stealth field, comm link, music player, electrical attack, or jet boots while his battery is attached to the Wheezer. He will also be more susceptible to electricity since his battery can't intercept the net charge.
The Wheezer is pretty powerful, having been designed for a turret. Being a prototype, it will probably go through modifications in the near future.
Last edited by Dark_potato57 on Fri Nov 16, 2012 3:01 am; edited 2 times in total | |
| | | Mitchz95 Purple spice
Posts : 748 Upvotes: : 10 Join date : 2010-06-23 Age : 29 Location : Depends on where I am at the moment.
| Subject: Re: Nerrone's Rangers OOC Thu Nov 15, 2012 7:28 pm | |
| Wheezer = best name for a gun ever. | |
| | | Potatrobot Bronze Spice
Posts : 1601 Upvotes: : 21 Join date : 2010-11-19 Age : 29 Location : Triangulating...
| Subject: Re: Nerrone's Rangers OOC Mon Nov 19, 2012 4:49 am | |
| Why thank you, Mitch. Perhaps when I'm older, I'll produce it in Blender, along with other imaginary weapons of mine. | |
| | | Naboo9 Purple spice
Posts : 752 Upvotes: : 4 Join date : 2010-09-26 Age : 26 Location : The Verdant Hills, screaming at Dreadking Rathalos.
| Subject: Re: Nerrone's Rangers OOC Thu Nov 22, 2012 5:14 am | |
| Time for a new character that's spent a long time in the making. User: Naboo9 Name: Cobalt Gender: Male Age: Unknown, Psych eval suggests a youthful mind. Race: Mallium Homeworld: Mallia Equipment: Flexible and light armor, Malli Moonblade, Balanced Throwing Daggers, two Stiletto daggers, pair of curved knives, shield-disabling pistol, flashbangs and smoke grenades, Silent One visor with (almost) all the hidden tricks that come with it, stimulant. Bio: An assassin for the infamous Silent Temple, Cobalt's initiation was like many other initiates. With all the sweat, blood, getting mantras drilled into his mind, and psychological indoctrination that was a part of it. Over time, something didn't click in all the mantras, the creeds, the indoctrination. He did his missions as assigned, but squad-mates noted him striking out on his own. The mission still got done as efficiently as they were supposed to, of course, but not the way they were planned. Eventually on a mission, Cobalt did something none of his squad-mates thought he would do, he went rogue. Cobalt waited until his squad-mates were separated, than he took care of the loose ends to his escape. He tripped the alarm systems to attract security. First of his former colleagues to die was killed by a hail of bullets and plasma bolts meant for Cobalt, the second was killed by Cobalt's own blades, the final was captured by security and killed as soon as they ran. After all of his former squad-mates were killed, Cobalt severed his visor's connection with the Silent temple, and ran. Strengths: Armor is more protective then the armor worn by most Silent Ones, good with all of his blades, Agile and stealthy, prehensile tail, Being a Silent One Cobalt possesses incredibly high reflexes, Stimulant grants far higher reflexes and strength, blades can cut through most armor. Weaknesses: Almost useless in ranged combat aside from throwing knives, pistol is only good for taking out shields otherwise its energy pulses are harmless if painful, Armor is still relatively weak compared to other armors and is slightly noisier then the armor used by the Silent Ones, almost emotionless in personality, stimulant use leaves him with a splitting headache and physically drained. __________________________________________________________ I kinda feel like his strengths and weaknesses aren't balanced properly, feel free to add input on those.
Last edited by Naboo9 on Thu Nov 22, 2012 8:57 pm; edited 2 times in total | |
| | | Delta Admin
Posts : 2281 Upvotes: : 84 Join date : 2010-10-11
| Subject: Re: Nerrone's Rangers OOC Thu Nov 22, 2012 6:35 pm | |
| Perhaps you should lose one set of blades from that set, but otherwise that seems relatively balanced to me; I'll assume stimulant use functions like this: - Quote :
- Each type is activated by neural cues, coming into effect for a thirty-second duration before automatically deactivating. Using more than once a day may cause withdrawal symptoms, resulting in reduced combat efficiency for remainder of day.
——> SPEED: |2| For the duration of this unit's activity, user's reaction time and movement speed is markedly increased. EDIT: We also might like to place a limit on the number of grenades he carries per mission; Azure was armed with three of each type. | |
| | | Sponsored content
| Subject: Re: Nerrone's Rangers OOC | |
| |
| | | | Nerrone's Rangers OOC | |
|
Similar topics | |
|
| Permissions in this forum: | You cannot reply to topics in this forum
| |
| |
| |